By David C Grossman

Feb - 9th Announcements

Not much to report today. I'll be doing more boring administrative stuff.

Features rolling out later today

  • The timers for a battle will be much more accurate now, hopefully within 500ms max.

Features already rolled out today

  • True random is going away. We will be using something that gets close to true random. Apparently when humans see random sets in small numbers they think they are not very random at all!